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FUNNY NO LIMIT TEXAS HOLDEM POKER PLAYER GIFT - POKER DIET MAGLIETTA
  • Poker! A card game of skill, mathematics & determination. Whether it is No limit Texas Holdem, Omaha, or traditional poker, it comes all down to skill rather than gambling & luck. The donk may win the hand, but a player on a poker diet will win the game.
  • Poker can be played in a Las Vegas casino, online, or as a home game. This funny poker player design shows that you take poker seriously. Are not afraid to show your nuts when at the poker table. The poker diet has many health benefits for your chip stack.
  • Leggera, taglio classico, maniche con doppia cucitura e orlo inferiore
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FUNNY BASKETBALL SHIRT BASKETBALL RIPPED SHIRT SPORTS MEN MAGLIETTA
  • Divertente Basketball Shirt Basketball Ripped Shirt Sport Uomo
  • This Funny Basketball Shirt is the perfect gift and present to your fiance, brother, friends for birthday, basketball game day, or any occasions. Please see the sizing chart in the thumbnails for correct dimensions.
  • Leggera, taglio classico, maniche con doppia cucitura e orlo inferiore
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FUNNY PUN - SPRAY CAN - AEROSOL CAN - SARCASM MAGLIETTA
  • You amuse yourself with funny stories? You don't take life so hard or love Irony, Satire and Sarcastic things? Funny Pun - Spray Can - Aerosol Can - Sarcasm It's great for men, women and children.
  • You love funny pictures? You like your sense of humor and like Hilarious Funny, Joke or Sarcasm topics? Then get this cool vintage Funny Pun - Spray Can - Aerosol Can - Sarcasm apparel. Cool Laugh - Sarcastic - Irony Stuff
  • Leggera, taglio classico, maniche con doppia cucitura e orlo inferiore
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Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a full-time LEAD C ++ DEVELOPER for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM multiplatform app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Proven experience in C ++ programming and analysis (3+ years); - Experience in leading a team of at least 4+ resources - Experience in implementation of Agile working methods - Portfolio with applications developed in Windows / Mobile - Proven talent in solving complex problems through software engineering - In-depth knowledge of geometry and mathematics and 3D graphics algorithms - Good knowledge and use of the Unreal Engine 4 graphics engine - Excellent interpersonal skills and teamwork - Degree in Computer Engineering or Computer Science - Great English - spoken and written He/she will have the following responsibilities: - Leading a team of 5 junior/mid C++ Unreal Engine4 Developers - Reporting to the Head Architect of BIM & Scrum Master who manage the entire R&D team of Developers (15 resources at the moment) and to the CTO and CDO - Analysis and Implementation of graphic algorithms in C ++ - Suggesting and implementing building software solutions for automatic design of buildings, furniture, virtual reality, artificial intelligence - Supporting the Head Architect in cooperating with the Automation department located in Shenzhen and with the Web and On-line Services department located in Ahmedabad - Interact with the UI / UX team and 3D Artist team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Extra salary bonus. Free international congresses and conferences. Paid relocation for non-resident. A funny and positive working environment with young people, outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
Vista prodotto
Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a SENIOR C++ DEVELOPER for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Proven experience in C++ programming and analysis (3+ years); - Experience in implementing Desktop softwares in C++ and proven talent in solving complex problems through software engineering, preferably related to the implementation of three-dimensional geometries in a procedural way - In-depth knowledge of geometry, mathematics and 3D graphics algorithms - Strong analytical skills - Good knowledge and use of the Unreal Engine 4 graphics engine or similars (a portfolio with applications developed in Windows/ Mobile may be considered a plus) - Positive attitude and teamworking, passion for computer graphics - Degree in Computer Engineering or Computer Science - Great English - spoken and written - Aspiration to manage a team of developers, over the time He/she will have the following responsibilities: - Implementation of graphic algorithms in C ++ for the core software - Building software solutions for automatic design of structural elements and buildings - Developing and delivering tasks according to Agile methods (Scrum) - Suggest solutions and improvements about the architecture with the Lead Software Architect - remote co-working with the international teams (India and China) - Interact with the UI / UX Design Team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Our compensation plan includes: extra salary bonus; free international congresses and conferences; time flexibility; paid relocation for non-resident. Waiting for you is a funny and modern working environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
Vista prodotto
Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a full-time LEAD C ++ SOFTWARE ARCHITECT for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM multiplatform app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Experience in analyzing complex requirements and finding the suitable architecture and the best software systems to solve them - Maximum proficiency in C ++ programming and analysis (5+ years); - Experience in leading a team of at least 5+ resources or R&D teams (3+ years) - Experience in implementing Desktop softwares in C++ - Experience in dealing with Agile and Scrum methods - Proven talent in solving complex problems through software engineering - In-depth knowledge of geometry and mathematics and 3D graphics algorithms - Solid foundations of system analysis, system architecture - Excellent interpersonal skills and teamwork - Inspirational and positive attitude - Degree in Computer Engineering or Computer Science - Great English - spoken and written - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent may be considered a plus He/she will have the following responsibilities: - Leading a R&D team of 5+ junior/mid C++ Unreal Engine4 Developers, in the view of leading more teams over the time, according to a career plan - Management and assignment of tasks to team members according to the scrum, reportage to the Chief Technical Officer and to the Chief Design Officer - Lead the architectural design team, requirements analysis, drafting of UML diagrams of tasks, creation of user stories - Daily Analysis and Implementation of algorithms in C++ - Suggesting and implementing building software solutions for automatic design of buildings - Interact with the internal UI / UX team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Fast managerial growth is expected. Our compensation plan includes: extra salary bonus; free international congresses and conferences; time flexibility; paid relocation for non-resident. Waiting for you is a funny and modern working environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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Italia (Tutte le città)
ZURU TECH ITALY, the Italian division of the multinational ZURU Company, headquarter of software specialized in the realization of innovative software in the architectural field, is hiring for the Dreamcatcher project’s company a SENIOR GRAPHIC DESIGNER, really creative and bright. Dreamcatcher is a BIM software that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to all through our architectural design software. You’ll be part of a team of graphic and web designers and you’ll interact with marketing dep. and UI/UX designer’s team, in a young and funny work-place. You have the following requirements: - Bachelor's Degree in Visual Communication Design or Equivalent Degrees (Bachelor's / Master's Degree in Industrial Product Design, Academic Diploma (Academy of Fine Arts) in Graphic Design or Digital Graphic Arts and Multimedia - Minimum of 3 years of experience, gained in business contexts (better if start-up) in the design of works for the press and the digital world (no graphic and communication agencies) - Experience in visual communication, skills in both print and above all digital processes (digital assets: websites and web pages / social marketing campaigns) - Ability to manage several projects at the same time, perform a coherent estimate of the amount of work and know how to work in a group. - Advanced skills in the Adobe suite - especially in Illustrator, InDesign, Photoshop and After Effect. - Good communication skills: being able in the process of creating and communicating the idea - Knowing how to give and receive constructive inputs, provide ideas and points of view, ability to adapt to changes in circumstances and expectations, commitment to understand and remedy interpersonal conflicts - Portfolio highlighting the variety of projects faced, quality and creativity. Appreciated and advantageous skills: - Good knowledge on the use of colors - Knowledge of Front End development principles (basic knowledge of HTML and CSS) - Knowledge of interaction design and UX - Knowledge on printing processes and techniques - Knowledge and experience with the illustrations industry - Skills in typography - knowledge and skills in creating typefaces You will have the following responsibilities: - conceptualize, design and implement creative graphics projects on time and within budget. - Coordinate with marketing manager to confirm marketing objectives. - Ensure to discuss effectual creative direction, brand constancy and top standards of ingenious execution for marketing materials improvement. - Head responsibility for revisions to approvals, artwork and information accuracy. - Assist team members for creative thinking as well as brain storming sessions. - Support marketing department with print and design to coordinate entire corporate uniqueness plus collateral materials. - Assist with web site design, brand identity and logo creation - Work with the Director of Marketing to get assignments, understanding expectations - keeping on task, participate in staff meetings, coordinate activity with team, keep team focused on revenue and be a team player. - Assist the UI programmer in the implementation of UI components. - Effectively collaborate with designers and programmers - Communicate progress and raise any issues or proposed solutions with the CDO and CTO - Work closely with design and developers to implement changes on a tight, deadline driven schedule - Ensure these assets are always within technical, creative and engine specifications and are created to the given timescale and task brief We offer: level and duration of the contract commensurate with the experience, purpose of employment. Paid relocation if non-resident. Working time: full time WORKING CENTER: MODENA Only complete portfolio and detailed CV applications will be considered valid For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
Vista prodotto
Italia (Tutte le città)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover and you have made a minimum experience in C ++ programming and analysis of 1+ year at least. You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry, maths and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 and its extraordinary functions and possibilities. So we expect you have a minum knowledge about it or equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek for a lively and positive person, with excellent interpersonal skills, able to work with many people. At last we value a degree in Computer Engineering or Computer science and we’d like you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: extra salary bonus; time flexibility; paid relocation for non-resident; meal vouchers; free espresso coffee and water; participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit www.zuru.tech
Vista prodotto
Italia (Tutte le città)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit zuru.tech
Vista prodotto
Modena (Emilia Romagna)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
Vista prodotto
Modena (Emilia Romagna)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover and you have made a minimum experience in C ++ programming and analysis of 1+ year at least. You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry, maths and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 and its extraordinary functions and possibilities. So we expect you have a minum knowledge about it or equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek for a lively and positive person, with excellent interpersonal skills, able to work with many people. At last we value a degree in Computer Engineering or Computer science and we’d like you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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Italia (Tutte le città)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit www.zuru.tech
Vista prodotto
Italia (Tutte le città)
We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other Graphics developer, if you consider yourself more than a 3D Generalist and you want to link the artistic component of computer graphics to the technical part of programming, let’s consider what we’re looking for. First of all you have a strong passion for 3D Graphics and you love to do many creative projects and experimentations by using Unreal Engine 4 or equivalent (as Unity). Our BIM software combine graphics with C++ coding, so you must have a great experience in C ++ programming and analysis (2+ years), ideally in the video game or animation sector. You have an advanced knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.), but also an in-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms. You have already experienced the most common production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.). You go crazy for the implementation of RTX and Ray Tracing (does NVIDIA tell you anything?) and you’re proficient in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness. You have good interpersonal and comunication skills that make you a good team-worker. At last we value a degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app). And we’d like you speak and write english quite well. What are you going to do in our company? First of all you’ll be part of a team of brilliant people, with many different specialties (as coding, graphics, artist, ui/ux design and machine learning), collaborating with an international team to create our crazy BIM multiplatform software (Windows, iOS, Android, VR, Hololens). You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, air-hockey and table tennis tournament. As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular, togheter with your Lead, you will investigate, prototype and implement solutions for high-fidelity rendering in a real-time context; integrate solutions into a customized version of the Unreal Engine; analyze existing 3D functions in the engine and test if they are in line with intentions; collaborate with the 3D Graphics/Tech team to establish constraints and communicate the technical possibilities of the various 3D features to the 3D Artist team. You’ll be suggest by your team to keep current with the latest trends and best practices of 3D Computer graphics, conducting researches about papers all over the world and trying to implementing them. Trust: you’ll have fun ! WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences or festivals, related to your role and your training needs. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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