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THE RESISTANCE TRAINING REPORT: A PERSONAL TRAINER'S QUICK GUIDE TO EVERYTHING WORTH KNOWING ABOUT THE MANY BENEFITS OF RESISTANCE TRAINING (ENGLISH EDITION)
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    BUSINESS ADVANTAGE. LEVEL C1 PERSONAL STUDENT'S BOOK. CON CD-AUDIO
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      PERSONAL CAT SERVANT SHIRT FUNNY BLACK CAT LOVER GIFT FELPA CON CAPPUCCIO
      • Hilarious black cat design is a great gift idea for cat lovers, cat owners, crazy cat lady, cat mom, or anyone who loves cat clothing with funny graphic.
      • Personal Cat Servant Shirt Funny Black Cat Lover Gift T-Shirt. Funny gift for women or girls who love kitties. Unique present for New Year, Christmas, Valentine's Day or Mother's Day.
      • 241 g, taglio classico, collo rinforzato con nastro in twill
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      Italia
      We are looking for skilled and passionate professionals, both junior and senior, in order to develop innovative apps based on cutting-edge technology. We leverage the latest technologies and deliver great results. We are growing fast and this means there is always a lot of work to do and we are looking for competent and passionate professionals to be in charge of spreading the amazing and compelling story of Blasting News. A significant experience: ? Developing with PHP (5+ and 7+ version) and a very good knowledge of OOP programming (developing on custom and popular Frameworks); ? Using the most widespread Design Patterns (Factory, Dependency Injection, Strategy etc.); ? Using Composer; ? Implementing multi-level caching application systems, especially Memcached - Redis; ? Developing with Javascript: OOP in native JS and through the use of popular frameworks (especially jQuery, React); ? Using GIT as version control system; ? Very good knowledge of database logics, especially MySQL (triggers, stored procedures, database design, query optimization tools). The following skills would be a plus: ? Experience with nginx as web server; ? Knowledge of Redis as a caching application system; ? Experience with NoSQL database, especially with MongoDB; ? Experience with Node.js; ? Experience with Elasticsearch; ? Experience interacting with bucket S3 Amazon through Amazon API (PHP); ? Ability of developing bash script; ? Business Level of English. Working place: Rome (Italy). Attitude: Attitude and approach are more important than competence at Blasting News, and they are the real key to succeed: ? Be entrepreneurial and proactive; ? Get things done; ? The easier, the better; ? Never complain: focus on solutions, don’t focus on problems; ? Lead by example; ? Love pressure and new daily challenges; ? Go beyond the assigned tasks; ? Learn fast; ? Listen first and be humble; ? Be fair. “It’s not easy to work here. You can work long, hard, or smart, but you can’t choose two out of three. But we are working to build something important, something that we can all tell our grandchildren about. Such things aren’t meant to be easy”. Personal characteristics: Inclination to “make things happen” in a concrete way. Strong team spirit, proactive behaviour and innovation-oriented. Motivating personality for the reaching of goals. The role consists in coordinating resources both internal and external to the company. The person we are looking for needs to have very good analytic and organizational skills and a marked inclination to problem solving and team work. Company description: Blasting News is a new disruptive concept of journalism - where every voice matters - being made by the people, for the people. Set up in mid-2013, Blasting News has grown to 100 million monthly unique on-site visitors in 44 months since its launch, the same time needed by Snapchat and 10 months faster than Facebook – a very encouraging league. Thanks to this growth, Blasting News is now the largest global social publisher, or the 120th most visited websites in the world (Alexa Ranking), publishing more than 11,000 video-news and 25,000 written-news each month. Blasting News has readers in five continents and offices in London, New York, Sao Paulo, Milan, Rome, and Hong Kong. News is produced by delocalized freelance contributors (Blasters), fact-checked and curated by a quality team of senior professionals. Furthermore, news is distributed by Social Blasters, a global team of top digital influencers. All the processes are fuelled by the crowd, without any central newsroom - thanks to an extensive use of technology (the core stages are managed by algorithms, some of which are patent-pending).
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      Italia (Tutte le città)
      ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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      Italia (Tutte le città)
      ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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      Italia (Tutte le città)
      We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other Graphics developer, if you consider yourself more than a 3D Generalist and you want to link the artistic component of computer graphics to the technical part of programming, let’s consider what we’re looking for. First of all you have a strong passion for 3D Graphics and you love to do many creative projects and experimentations by using Unreal Engine 4 or equivalent (as Unity). Our BIM software combine graphics with C++ coding, so you must have a great experience in C ++ programming and analysis (2+ years), ideally in the video game or animation sector. You have an advanced knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.), but also an in-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms. You have already experienced the most common production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.). You go crazy for the implementation of RTX and Ray Tracing (does NVIDIA tell you anything?) and you’re proficient in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness. You have good interpersonal and comunication skills that make you a good team-worker. At last we value a degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app). And we’d like you speak and write english quite well. What are you going to do in our company? First of all you’ll be part of a team of brilliant people, with many different specialties (as coding, graphics, artist, ui/ux design and machine learning), collaborating with an international team to create our crazy BIM multiplatform software (Windows, iOS, Android, VR, Hololens). You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, air-hockey and table tennis tournament. As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular, togheter with your Lead, you will investigate, prototype and implement solutions for high-fidelity rendering in a real-time context; integrate solutions into a customized version of the Unreal Engine; analyze existing 3D functions in the engine and test if they are in line with intentions; collaborate with the 3D Graphics/Tech team to establish constraints and communicate the technical possibilities of the various 3D features to the 3D Artist team. You’ll be suggest by your team to keep current with the latest trends and best practices of 3D Computer graphics, conducting researches about papers all over the world and trying to implementing them. Trust: you’ll have fun ! WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences or festivals, related to your role and your training needs. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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