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Elenco delle migliori vendite unreal engine

TEACH YOURSELF UNREAL ENGINE 4 GAME DEVELOPMENT IN 24 HOURS
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    ENGINE CAMSHAFT TIMING LOCKING TOOL KIT FIT FOR BMW N47/N47S/N57 2.0 DIESEL ENGINE, 115320, ENGINE TIMING TOOL KIT .BALANCE SHAFT ALIGNMENT TOOL
    • Complete configuration: engine timing belt tool kit contains all the tools needed for installing and removing camshafts and variable camshaft timing units and aligning the balance shaft and crankshaft timing position. If you are a person who likes perfect tools, then you Such a set of special tools is needed.
    • Range: Compatible with BMW N47/N47S/N57 2.0 diesel engines, compatible with all diesel engines after Mini 2007 1.6d 1.8d 2.0d 2.3d 2.5d 3.0d 3.5d 4.0d 5.0d.
    • OEM: Replace with bwm 115320/115 320, 116480/116 480, 118760/118 760, 118740/118 740, 113340/113 340, 114320/114 320, 118750/118 750, 118790/118 790,
    • Feature: ZKTOOL camshaft alignment locking tool Set improves the sleeve for high pressure pump disassembly tool and disassembling the engine on the basis of the original tools, which makes the working process more convenient, while improving the quality
    • Service: This tool comes with a one-year warranty. ZKTOOL customer service provides all technical support online 24 hours a day. If you need to know any information about the special tools for auto repair, please contact us, we provide it for free, and hope to get your favor.
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    ENGINE CAMSHAFT ALIGNMENT TIMING LOCKING TOOL COMPATIBLE WITH BMW M60/M62 VANOS ENGINE. WITH INTAKE AND EXHAUST CAMSHAFT LOCKING TOOLS,LRT-12-223-KIT
    • Application: ZKTOOL engine camshaft timing locking tool kit Fit for BMW M60/62 Vanos and non-Vanos engines installed and Range Rover and Morgan Aero 8.
    • Necessary tools: Modern Interference engines allow pistons and valves to make contact due to timing belt and change issues. This can result in significant damage to both pistons and valves, which can result in necessary and expensive rebuild procedures.
    • Engine code: M60B30 1993-1995 E34 530i, 1992-1994 E32 730i, 1994-1996 E38 730i; M60B40 1993-1995 E34 540i, 1992-1994 E32 740i, 1994-1996 E38 740i 1992-1996 E31 840i; M62B35 1996-1997 E39 535i, 1994-1997 E38 735i/735iL; M62TUB35 1998-2001 E38 735i/735iL, 1998-2003 E39 535i.
    • Engine code: M62B44 1 996-1998 E39 540i, 1994-1998 E38 740i/740iL, 1994-1999 E31 840Ci; M62TUB44 1998-2003 E39 540i, 1998-2001 E38 740i/740iL, 1999-2003 E53 X5 4.4i, compatible with Land Rover Range Rover 2003-2005, compatible with Aero Landover, compatible with Morgan 20004 R。
    • Packing: Packing:crankshaft positioning pin, timing chain pre-tightening tool (nut and spindle), flywheel pin, LRT 12-223/1 locking tool, exhaust camshaft locking tool Cyl, Intake camshaft locking tool Cyl, locking exhaust camshaft Cyl, VANOS solenoid valve socket, camshaft sensor locking tool, camshaft sensor locking tool, second tensioner pin, VANOS regulator, chain tensioner block (used with LRT-12-222).
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    Milano (Lombardia)
    MBT - Media B2B Technology, studio specializzato nella realizzazione di contenuti digitali per la comunicazione, aiutiamo le aziende a valorizzare la loro brand awareness e il raggiungimento di una presenza digitale ottimizzata ed efficace con puntuali strumenti di marketing strategico. Sviluppiamo ambienti interattivi e prodotti dinamici per agevolare i reparti aziendali, presentandoci come pionieri digitali e ponendoci come ponte tra le aziende e un mondo sempre più in via di sviluppo. Per allargamento del team, ricerchiamo figure di Freelancer da affiancare alle aziende nostre clienti. Nello specifico la figura dovrà occuparsi dello sviluppo degli ambienti 3D e delle interazioni dei prodotti in esso presenti. Affiancato dai nostri Project Manager gli applicativi dovranno essere utilizzati sui vari devices messi a disposizione dai clienti. COMPETENZE RICHIESTE Conoscenze di Unreal per lo sviluppo di Ambienti Interattivi, Realtà Aumentata e Virtuale con annessa capacità di gestione delle Blueprint di unreal, nello specifico: • La figura si occuperà di gestire contenuti 3D, in particolare del settore meccanico. • Conoscenza di Unreal Engine 4 (a divenire 5). • Conoscenze di un software di modellazione, preferibilmente Rhino / Blender / Maya. • Conoscenza e Gestione delle Blueprint. • Conoscenza dei Livelli di Unreal Engine. • Conoscenza degli ambienti per lo sviluppo VR / AR (Unreal Engine) • Buona padronanza dei sistemi Windows CARATTERISTICHE PERSONALI • Capacità analitiche ed organizzative • Problem solving, capacità di gestione delle scadenze REQUISITI PREFERNZIALI - PLUS • Conoscenza dei linguaggi C++/C# • Conoscenza di Unity • Conoscenza di Substance Painter • Conoscenze di Newtork Multiplayer • Conoscenza di servizi di condivisione dei contenuti in streaming • Buona capacità di comunicazione • Buona capacità di team working • Puntualità nel rispetto delle deadline • Ottima gestione del workflow lavorativo proprio dello sviluppo di progetti 3D Inviare il proprio curriculum accompagnato da un PORTOFLIO
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    Genova (Liguria)
    Untold Games srl è alla ricerca di programmatori C++/Unreal Engine 4 per la sua sede a Genova. Attualmente valutiamo profili sia Junior che Senior. Il candidato / la candidata ideale deve: - Essere una persona motivata, che sappia lavorare in team e possa gestire autonomamente task complessi con supervisione limitata quando necessario. - Avere conoscenza di matematica 3D e strutture dati relative. - Avere esperienza dimostrabile in C++ e Unreal Engine 4 (o alternativamente un altro game engine). - Avere una laurea in informatica o equivalente. - Avere una buona conoscenza della lingua inglese scritta e orale. Bonus: - Esperienza con VR/AR/MR - Esperienza nella gestione di altri membri del team. - Esperienza in Unity3D e C# - Esperienza con AI e machine learning. Contratto di lavoro a tempo pieno, indeterminato. Inquadramento secondo CCNL Metalmeccanico. Untold Games è una società di sviluppo di videogiochi con sede a Genova. L'azienda si occupa dello sviluppo di videogiochi ed esperienze immersive e fornisce inoltre servizi di sviluppo per terze parti, dal rapid prototyping allo sviluppo di giochi completi, o il porting di giochi da PC alle maggiori console. Per clienti enterprise si occupa inoltre della realizzazione di esperienze in Realtà Virtuale e Realtà Aumentata con hardware dedicato (es. motion system per simulazioni di rollercoaster).
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching full-time C ++ developers for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Proven experience in C ++ programming and analysis (2+ years); - Portfolio with applications developed in Windows / Mobile - Proven talent in solving complex problems through software engineering - In-depth knowledge of geometry and mathematics and 3D graphics algorithms - Good knowledge and use of the Unreal Engine 4 graphics engine - Excellent interpersonal skills and teamwork - Degree in Computer Engineering or Computer Science - Great English - spoken and written He/she will have the following responsibilities: - Implementation of graphic algorithms in C ++ - Building software solutions for automatic design of buildings, furniture, virtual reality, artificial intelligence - Collaboration with an international team to create multiplatform software (Windows, iOS, Android, VR, Hololens) - Interact with the UI / UX teams and the CAM team - Research current trends in emerging technologies and implement them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, is seeking 2 full-time 3D RENDERING/ GRAPHICS DEVELOPER with strong skills in 3D graphics, for the company's new „ZURU Home Project“. Our innovative BIM is a design software that uses the Unreal Engine 4 video game engine. The project aims to make the design of houses and their direct manufacturing (according to the build to order scheme) accessible to everyone, in a funny, simple and finally cheap way. If you’re passionate about CG, you’ll find our work extremely innovative and really astonishing! For us, we hope you have the power we’re lookign for! We’ll be glad if you had the following requirements: - Degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app) - Proven experience in C ++ programming and analysis (2+ years), ideally in the video game sector or any other relevant experience - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent (as Unity) and strong passion for 3D Graphics - Advanced Knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.) - In-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms - Knowledge of the production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.) - Ability and madness in implementation of RTX and Ray Tracing - Proficiency in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness, good interpersonal and comunication skills, you go crazy for CG and you’re passionate about video games, you’re a good team-worker and you have a good English level. What are you gonna do in our team? As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular you will: - Investigate, prototype, and implement solutions for high-fidelity rendering in a real-time context - Integrate solutions into a customized version of the Unreal Engine - Analyze existing 3D functions in the engine and see if they are in line with intentions - Collaborate with the 3D Graphics/Tech team to establish constraints and communicate the tech-nical possibilities of the various 3D features to the 3D artist team - Collaborate with an international team to create our BIM multiplatform software (Windows, iOS, Android, VR, Hololens) - Keep current with the latest trends and best practices of 3D Computer graphics, conducting re-searches about papers all over the world and trying to implementing them. We offer: level and contract period commensurate with the matured experience. Recruitment purpose. Paid relocation for non- resident. WORKING CENTER: MODENA For further information, visit zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a full-time LEAD C ++ DEVELOPER for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM multiplatform app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Proven experience in C ++ programming and analysis (3+ years); - Experience in leading a team of at least 4+ resources - Experience in implementation of Agile working methods - Portfolio with applications developed in Windows / Mobile - Proven talent in solving complex problems through software engineering - In-depth knowledge of geometry and mathematics and 3D graphics algorithms - Good knowledge and use of the Unreal Engine 4 graphics engine - Excellent interpersonal skills and teamwork - Degree in Computer Engineering or Computer Science - Great English - spoken and written He/she will have the following responsibilities: - Leading a team of 5 junior/mid C++ Unreal Engine4 Developers - Reporting to the Head Architect of BIM & Scrum Master who manage the entire R&D team of Developers (15 resources at the moment) and to the CTO and CDO - Analysis and Implementation of graphic algorithms in C ++ - Suggesting and implementing building software solutions for automatic design of buildings, furniture, virtual reality, artificial intelligence - Supporting the Head Architect in cooperating with the Automation department located in Shenzhen and with the Web and On-line Services department located in Ahmedabad - Interact with the UI / UX team and 3D Artist team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Extra salary bonus. Free international congresses and conferences. Paid relocation for non-resident. A funny and positive working environment with young people, outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates intere-sted and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a full-time LEAD C ++ SOFTWARE ARCHITECT for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM multiplatform app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Experience in analyzing complex requirements and finding the suitable architecture and the best software systems to solve them - Maximum proficiency in C ++ programming and analysis (5+ years); - Experience in leading a team of at least 5+ resources or R&D teams (3+ years) - Experience in implementing Desktop softwares in C++ - Experience in dealing with Agile and Scrum methods - Proven talent in solving complex problems through software engineering - In-depth knowledge of geometry and mathematics and 3D graphics algorithms - Solid foundations of system analysis, system architecture - Excellent interpersonal skills and teamwork - Inspirational and positive attitude - Degree in Computer Engineering or Computer Science - Great English - spoken and written - Knowledge and use of the Unreal Engine 4 graphics engine or equivalent may be considered a plus He/she will have the following responsibilities: - Leading a R&D team of 5+ junior/mid C++ Unreal Engine4 Developers, in the view of leading more teams over the time, according to a career plan - Management and assignment of tasks to team members according to the scrum, reportage to the Chief Technical Officer and to the Chief Design Officer - Lead the architectural design team, requirements analysis, drafting of UML diagrams of tasks, creation of user stories - Daily Analysis and Implementation of algorithms in C++ - Suggesting and implementing building software solutions for automatic design of buildings - Interact with the internal UI / UX team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Fast managerial growth is expected. Our compensation plan includes: extra salary bonus; free international congresses and conferences; time flexibility; paid relocation for non-resident. Waiting for you is a funny and modern working environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, specializing in the implementation of innovative software in the architectural field, researching a SENIOR C++ DEVELOPER for the company's new Zuru Home Project“. Zuru Home Project’s software is a BIM app that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software very simple to use. The searched figure has the following requirements: - Proven experience in C++ programming and analysis (3+ years); - Experience in implementing Desktop softwares in C++ and proven talent in solving complex problems through software engineering, preferably related to the implementation of three-dimensional geometries in a procedural way - In-depth knowledge of geometry, mathematics and 3D graphics algorithms - Strong analytical skills - Good knowledge and use of the Unreal Engine 4 graphics engine or similars (a portfolio with applications developed in Windows/ Mobile may be considered a plus) - Positive attitude and teamworking, passion for computer graphics - Degree in Computer Engineering or Computer Science - Great English - spoken and written - Aspiration to manage a team of developers, over the time He/she will have the following responsibilities: - Implementation of graphic algorithms in C ++ for the core software - Building software solutions for automatic design of structural elements and buildings - Developing and delivering tasks according to Agile methods (Scrum) - Suggest solutions and improvements about the architecture with the Lead Software Architect - remote co-working with the international teams (India and China) - Interact with the UI / UX Design Team - Research current trends in emerging technologies and implement them. WE OFFER: level and contract period commensurate with the matured experience. Our compensation plan includes: extra salary bonus; free international congresses and conferences; time flexibility; paid relocation for non-resident. Waiting for you is a funny and modern working environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic or analogue ones such as air-hockey, table tennis tournament and battles with Zuru X-shot. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
    Vista prodotto
    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover and you have made a minimum experience in C ++ programming and analysis of 1+ year at least. You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry, maths and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 and its extraordinary functions and possibilities. So we expect you have a minum knowledge about it or equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek for a lively and positive person, with excellent interpersonal skills, able to work with many people. At last we value a degree in Computer Engineering or Computer science and we’d like you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: extra salary bonus; time flexibility; paid relocation for non-resident; meal vouchers; free espresso coffee and water; participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit www.zuru.tech
    Vista prodotto
    Modena (Emilia Romagna)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover and you have made a minimum experience in C ++ programming and analysis of 1+ year at least. You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry, maths and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 and its extraordinary functions and possibilities. So we expect you have a minum knowledge about it or equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek for a lively and positive person, with excellent interpersonal skills, able to work with many people. At last we value a degree in Computer Engineering or Computer science and we’d like you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll join our three-month long on-board training about the use of C++ for Unreal Engine, followed by an internal tutor, who will take care of you developing adequate skills to work on. At the end of the training, you’ll be able to develop your first mini-BIM ! Then you’ll join your coding team and, with a Lead supervisor, you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implementing them. Interacting with the UI/UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other Graphics developer, if you consider yourself more than a 3D Generalist and you want to link the artistic component of computer graphics to the technical part of programming, let’s consider what we’re looking for. First of all you have a strong passion for 3D Graphics and you love to do many creative projects and experimentations by using Unreal Engine 4 or equivalent (as Unity). Our BIM software combine graphics with C++ coding, so you must have a great experience in C ++ programming and analysis (2+ years), ideally in the video game or animation sector. You have an advanced knowledge of one or several API 3D in C++ (OpenGL, proprietary API) and shader languages (HLSL, GLSL, etc.), but also an in-depth knowledge of geometry, factorial algebra, mathematics and 3D graphics algorithms. You have already experienced the most common production tools used by the artists (3DSMax/Maya, Photoshop, Blender etc.). You go crazy for the implementation of RTX and Ray Tracing (does NVIDIA tell you anything?) and you’re proficient in version control with GIT. We hope you have also good analytical and synthesis skills, autonomy and resourcefulness. You have good interpersonal and comunication skills that make you a good team-worker. At last we value a degree or studies in Computer Engineering / Computer Science focused on Computer Graphics or 3D Graphics or Multimedia Graphics or Technologies for media (3D app). And we’d like you speak and write english quite well. What are you going to do in our company? First of all you’ll be part of a team of brilliant people, with many different specialties (as coding, graphics, artist, ui/ux design and machine learning), collaborating with an international team to create our crazy BIM multiplatform software (Windows, iOS, Android, VR, Hololens). You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, air-hockey and table tennis tournament. As a Rendering/Graphics Engineer you will develop new techniques for real-time rendering from R&D inception to production usage. In particular, togheter with your Lead, you will investigate, prototype and implement solutions for high-fidelity rendering in a real-time context; integrate solutions into a customized version of the Unreal Engine; analyze existing 3D functions in the engine and test if they are in line with intentions; collaborate with the 3D Graphics/Tech team to establish constraints and communicate the technical possibilities of the various 3D features to the 3D Artist team. You’ll be suggest by your team to keep current with the latest trends and best practices of 3D Computer graphics, conducting researches about papers all over the world and trying to implementing them. Trust: you’ll have fun ! WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences or festivals, related to your role and your training needs. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    ZURU TECH ITALY, the Italian division of the multinational ZURU Company, headquarter of software specialized in the realization of innovative software in the architectural field, is hiring for the Dreamcatcher project’s company a SENIOR GRAPHIC DESIGNER, really creative and bright. Dreamcatcher is a BIM software that uses the video game engine Unreal Engine 4. With this project the company intends to make the design of houses and their direct manufacturing accessible to all through our architectural design software. You’ll be part of a team of graphic and web designers and you’ll interact with marketing dep. and UI/UX designer’s team, in a young and funny work-place. You have the following requirements: - Bachelor's Degree in Visual Communication Design or Equivalent Degrees (Bachelor's / Master's Degree in Industrial Product Design, Academic Diploma (Academy of Fine Arts) in Graphic Design or Digital Graphic Arts and Multimedia - Minimum of 3 years of experience, gained in business contexts (better if start-up) in the design of works for the press and the digital world (no graphic and communication agencies) - Experience in visual communication, skills in both print and above all digital processes (digital assets: websites and web pages / social marketing campaigns) - Ability to manage several projects at the same time, perform a coherent estimate of the amount of work and know how to work in a group. - Advanced skills in the Adobe suite - especially in Illustrator, InDesign, Photoshop and After Effect. - Good communication skills: being able in the process of creating and communicating the idea - Knowing how to give and receive constructive inputs, provide ideas and points of view, ability to adapt to changes in circumstances and expectations, commitment to understand and remedy interpersonal conflicts - Portfolio highlighting the variety of projects faced, quality and creativity. Appreciated and advantageous skills: - Good knowledge on the use of colors - Knowledge of Front End development principles (basic knowledge of HTML and CSS) - Knowledge of interaction design and UX - Knowledge on printing processes and techniques - Knowledge and experience with the illustrations industry - Skills in typography - knowledge and skills in creating typefaces You will have the following responsibilities: - conceptualize, design and implement creative graphics projects on time and within budget. - Coordinate with marketing manager to confirm marketing objectives. - Ensure to discuss effectual creative direction, brand constancy and top standards of ingenious execution for marketing materials improvement. - Head responsibility for revisions to approvals, artwork and information accuracy. - Assist team members for creative thinking as well as brain storming sessions. - Support marketing department with print and design to coordinate entire corporate uniqueness plus collateral materials. - Assist with web site design, brand identity and logo creation - Work with the Director of Marketing to get assignments, understanding expectations - keeping on task, participate in staff meetings, coordinate activity with team, keep team focused on revenue and be a team player. - Assist the UI programmer in the implementation of UI components. - Effectively collaborate with designers and programmers - Communicate progress and raise any issues or proposed solutions with the CDO and CTO - Work closely with design and developers to implement changes on a tight, deadline driven schedule - Ensure these assets are always within technical, creative and engine specifications and are created to the given timescale and task brief We offer: level and duration of the contract commensurate with the experience, purpose of employment. Paid relocation if non-resident. Working time: full time WORKING CENTER: MODENA Only complete portfolio and detailed CV applications will be considered valid For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software architect and you want to manage a great project together with high technical skills colleagues, let’s consider what we’re looking for. You have a great experience in analyzing complex requirements and finding the suitable architecture and the best software systems to solve them. You consider C++ one of the best coding language to develop excellent software and you have a maximum proficiency in C ++ programming and analysis (5+ years), preferably in implementing Desktop software with it. You have proven talent in solving complex problems through software engineering and solid foundations of system analysis and system architecture. If you have an in-depth knowledge of geometry and maths and 3D graphics algorithms, we will consider it very positively because you’ll work with engineers who face with them everyday. You’ll lead a large team, this is the real challenge of this vacancy. So we expect you to have already led a team of 5+ resources or many other R&D teams for at least 3 years. We’re looking for a person not only dealing with Agile and Scrum methods, but also team-leader, with excellent interpersonal skills and inspirational and positive attitude, too. At last we value a degree in Computer Engineering or Computer science and we’d like you speak and write english quite well. The knowledge and use of the Unreal Engine 4 graphics engine or equivalent may be considered a plus. What are you going to do? First of all you’ll be part of a team of brilliant people, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, air-hockey and table tennis tournament. You’ll start leading a R&D team of 5+ junior/mid C++ Developers, in the view of leading more teams over the time, according to a career plan. You’ll be responsible to manage and assign many tasks to team members according to the scrum, reporting to the Chief Technical Officer and to the Chief Design Officer. You’ll manage the architectural design team, requirements analysis, drafting of UML diagrams of tasks, creation of user stories. You’ll do daily analysis and implementation of algorithms in C++, suggesting and implementing building software solutions for automatic design of buildings, researching current trends in emerging technologies and implementing them. Finally you’ll interact a lot with the internal UI / UX team. WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences or festivals, related to your role and your training needs. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Roma (Lazio)
    Azienda attiva da 10 anni nel video / VFX / animazione sta cercando un VFX e 3D artist che sia esperto nell'utilizzo dei principali software di visual fx e animazione 2D e 3D: After Effects Maya / Blender Unreal Engine Toon Boom / Moho. I progetti a cui lavoriamo sono al 70% video aziendali (dove è molto frequente l'apporto 3D) ed al 30% cartoni animati 2D che sviluppiamo internamente. Per questa posizione è richiesta una presenza giornaliera in ufficio dal lunedì al venerdì. Siamo ligi al rispetto degli orari di lavoro. Gli uffici si trovano a Roma nel quartiere di Dragona. Lo stipendio è di 800,00 Euro mensili con possibilità di crescita. E' previsto un periodo di prova di 3 settimane, successivamente definiremo insieme la miglior forma contrattuale da sviluppare. Siamo una società in crescita ed una piccola squadra fissa che va dalle 3-4 persone in su (a seconda del progetto), pertanto sono richiesti grandi impegno, puntualità, motivazione, umiltà e affiatamento e grande passione per il computer. Se interessato/a invia CV Il presente annuncio è rivolto ad entrambi i sessi, ai sensi delle leggi 903/77 e 125/91, e a persone di tutte le età e tutte le nazionalità, ai sensi dei decreti legislativi 215/03 e 216/03.
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    Genova (Liguria)
    Untold Games srl è alla ricerca di un programmatore mid/senior per la sua sede a Genova. La persona che cerchiamo si occuperà principalmente di esperienze immersive in Realtà Virtuale in ambito Enterprise, anche con hardware dedicato (es. motion system per simulazioni di rollercoaster). Il candidato ideale deve: Essere una persona motivata, che sappia lavorare in team e possa gestire autonomamente task complessi con supervisione limitata quando necessario. Avere conoscenza di matematica 3D e strutture dati relative. Avere esperienza dimostrabile in C++ e Unreal Engine 4. Avere una laurea in informatica o equivalente. Bonus: Esperienza con VR/AR/MR Esperienza nella gestione di altri membri del team. Esperienza in Unity3D e C# Esperienza con AI e machine learning. Untold Games srl è un'azienda di sviluppo di videogiochi ed esperienze immersive con sede a Genova. L'azienda fornisce inoltre servizi di sviluppo per terze parti, tra cui: - rapid prototyping - sviluppo su commissione di videogame multi-piattaforma - realizzazione di esperienze immersive e simulazioni sia per il settore entertainment che per quello enterprise - porting di videogiochi da PC a console (PS4, Xbox One, Switch) L'offerta è per una lavoro con assunzione full-time in sede a Genova, con periodo di prova retribuito di 3 mesi. Inquadramento secondo il CCNL metalmeccanico in base all'esperienza e alla mansione. La ricerca è rivolta a candidati di ambo i sessi (L.903/77). Inviare CV e Portfolio, con autorizzazione al trattamento dei dati personali indicando lâ€(TM)autorizzazione alla gestione dei dati secondo D. Lgs. 196/03.
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    Roma (Lazio)
    Architetti, ingegneri, geometri, designers, tecnici cad e 3d: OFFICINALEONARDO e LAB4FOUR PROPERTIES SRL stanno cercando personale per i loro spazi, in un momento di ripresa dal dopo lockdown, il dopo zona rossa. I nostri progetti visibili sul web, pubblicati sulle riviste o ricercabili sul nostro nuovo sito web (in allestimento), spaziano su diverse visioni del moderno, assolutamente contemporaneo, ma psicologico e green, alla ricerca di una pace interiore che abbia riflesso sulla nostra e altrui vita quotidiana e nella ricerca di una maggior democrazia degli spazi e del design. Essenzialmente abbiamo clienti nel settore dell’abitazione di alto livello, ma spaziamo anche su progetti sociali, di spazi educativi o culturali e ambiti della ristorazione. Inoltre il design da cui muove le prime mosse il fondatore dello studio, ma anche il progetto, l’urbanistica e l’arte. Con il movimento, la luce, la trasparenza, la trasformazione, le visuali e il verde a elementi comuni di tutto il costrutto. OFFICINALEONARDO ricerca quindi persone di qls età o formazione motivate nel lavoro con il pubblico, nel lavoro sui progetti con alti ideali di architettura, con una formazione anche tecnica e burocratica, occupandosi la nostra divisione immobiliare anche di aste giudiziarie e pratiche catastali e costruttive. FONDAMENTALE sarà il riconoscersi con l’architettura che il nostro studio pratica, dal momento che ciò favorirà diversi passaggi e sarà utile in fase di elaborazione progettuale autonoma o in fase di concorso. Si richiedono quindi le seguenti competenze e caratteristiche, a fronte di un riconoscersi in tali punti e dell’invio di un PORTFOLIO GRAFICO e un curriculum  Autonomia negli spostamenti per seguire i diversi cantieri di OFFICINALEONARDO senza per questo pesare sull’attività e la dinamicità dello studio. Quindi preferibilmente automuniti (cantieri esterni alla città), e solo dopo motomuniti (cantieri interni alla città e diversi spostamenti funzionali o presso gli uffici tecnici del comune) e autobus disponibili (le collocazioni centrali dei nostri studi).  Relazione con il pubblico, positiva e sincera, motivata dalla passione per il proprio lavoro e la disciplina architettonica; all’occorrenza lavoro di receptionist e accoglienza, per i clienti e gli spazi immobiliari e per la gestione della struttura, che è anche un coworking nella sede di Piazza Fiume.  Flessibilità lavorativa ove serva un prolungamento di orario, di rado serale, o una prestazione in cantiere nei giorni festivi (di solito il sabato, mai la domenica). L’orario solitamente seguito dai nostri collaboratori va dalle 8.30/9.00 della mattina alle 19.00 della sera  COMPETENZA TECNICA: esperienza lavorativa di disegno e realizzazione di mobilio, disegno CAD 2D  COMPETENZA BUROCRATICA: pratiche costruttive (cila, dia, super-dia, catastali, etc)  COMPETENZA DI CANTIERE: esperienza di cantiere, misure, rilievo, maestranze e le loro necessità  COMPETENZA DI VIRTUAL DESIGN attraverso i più disparati softwares  COMPETENZA TECNICA DI SECONDO LIVELLO: computi, calcolo delle pareti, strutture, REVIT e parametrici tecnici E a seguire ci sono gli altri dettagli che servono nei nostri studi nei diversi ambiti, comunque sopra accennati e con diversi gradienti a seconda della propria formazione (preferenziale di GEOMETRI, ma anche di INGEGNERIA, ARCHITETTURA o SCUOLE TECNICHE)  Utilizziamo molto i render e le animazioni per interfacciarci con i nostri particolari clienti ma recentemente anche strumenti quali la realtà virtuale immersiva, il green screen e la camera motion. Quindi 3D STUDIO MAX, AFTER EFFECT, ARCHICAD, GRASSHOPPER, MAYA, ma anche UNREAL ENGINE e applicativi vari senza però tralasciare i fondamentali PHOTOSHOP o COREL DRAW, RHYNO, AUTOCAD 3D e X-PRESS o altro strumento di stampa grafica ed editoriale (per le nostre pubblicazioni e i nostri libri)
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    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit zuru.tech
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    Modena (Emilia Romagna)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (2+ years). You like to solve complex problems through software engineering in general, but what really makes the difference from many others is a passion for geometry and mathematics and 3D graphics algorithms. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 is and its extraordinary functions and possibilities. So we expect you have a good knowledge about its using or the use of an equivalent graphics engine. Many of our best programmers started learning graphics engine by their own passion and amusement, so we'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many young people. At last we value a degree in Computer Engineering or Computer science and you speak and write english quite well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, game sessions with PS4 and NES Classic, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Senior dev in 2 years of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences in the CG field. WORKING CENTER: MODENA The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16. For further information, visit www.zuru.tech
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    Italia (Tutte le città)
    We are ZURU TECH ITALY, the Italian division of the multinational ZURU Company, and we're realizing something that has never been thought in the world of architecture, thanks to the potential of computer graphics. We want to make the design of houses and their direct manufacturing accessible to everyone through an architectural design software, with an astonishing graphical visualization and very simple to use. What we’re developing is the first BIM software able to realize real buildings! Brilliant inventions take shape from brilliant minds. We all believe our product is extraordinary so we’re looking for extraordinary people too. If you feel different from many other software developers, let’s consider what we’re looking for. Of course, you must be a C++ lover, because we need a proven experience in C ++ programming and analysis (4+ years). You like to solve complex problems through software engineering, preferably related to the implementation of three-dimensional geometries in a procedural way. You have a deep passion for geometry, maths and 3D graphics algorithms. You’re experienced in implementing Desktop softwares in C++ and you have strong analytical skills. If you consider yourself a fan of computer graphics, of course you know Unreal Engine4 and its extraordinary functions and possibilities. So we expect you have a strong knowledge about its using or the use of an equivalent graphics engine. We'd be glad to see any of yours experiments or personal projects, especially if developed for Windows and mobile devices. So send us a portfolio, we'd be keen to examine it. In our workplace the level of interaction and teamworking is very high, so we seek a lively and positive person, with excellent interpersonal skills, able to work with many people and different good professionals. In particular, in your future vision, you‘d like to lead a team, so you must be able to train a junior developer from the 6th working month, in order to start creating your team. At last we value a degree in Computer Engineering or Computer science and you speak and write english very well. What are you going to do? First of all you’ll be part of a team of brilliant engineers, with many different specialties: coding, graphics, artist, ui/ux design and machine learning. You’ll work in a funny and modern environment with outdoor team building activities like trekking and paintball, air-hockey and table tennis tournament. Starting from day one, you’ll be assigned to a team of our R&D department and you’ll be responsible of implementing graphic algorithms in C ++ and building software solutions for the automatic design of buildings and interior design. Thanks to your experience, you will be assigned challenging and interesting tasks. From the 6th working month you’ll start training a Junior Dev, creating your team. You’ll develop and deliver tasks according to Agile methods (Scrum) and you will suggest solutions and improvements about the system architecture with the Lead Software Architect. You’ll research current trends in emerging technologies and implement them. Interacting with the UI / UX team and collaborating with other offices (primarily India and China) to create our multiplatform software (Windows, iOS, MacOs, Android, VR). WE OFFER: level and contract period commensurate with the matured experience, combined with an individual career plan. We expect you’ll be a Team Leader in 6-12 months of work with us. Our compensation plan includes: - extra salary bonus; - time flexibility; - paid relocation for non-resident; - meal vouchers; - free espresso coffee and water; - participation in international congresses and conferences or festivals, related to your role and your training needs. WORKING CENTER: MODENA For further information, visit www.zuru.tech The research is addressed to both sexes (Legislative Decree No. 198/2006) and to people of all ages and all nationalities, pursuant to legislative decrees 215/03 and 216/03. Candidates interested and in possession of the requirements are invited to send their curriculum vitae, including the authorization to process personal data, pursuant to Legislative Decree 196/03 and to the art. 13 GDPR 679/16.
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